Monday, June 29, 2009

Classes: Shaman


The Shaman is a healer and a caster and uses the magic in fungus to overpower his enemies. He is not the best healer and not the best caster, but a good mix making him a very dangerous opponent on the battlefield. He is using a life drain spell to hurt his enemies from distance and that gives him back health so if the enemies do not close the distance, then they'll find themselves versus an opponent running around with pretty much full health.

The shaman also has some nice area of effect debuffs and damage spells and an absorb shield to a group mate. They can specialize into either being a better support player getting better heals, buffs, debuffs and even a chance to resurrect fallen teammates in battle or into a more damage-dealing shaman with a chance of using their life-drain spells even while attacked.
Basic Skills

Heal (1-5 to the hero with fewest wounds left in the group),
Group-Heal (1-3 to all in the group),
Poison-Cloud (Damages all enemies for 1 wound if they fail resist-roll.),
Absorb Shield (+2 AF and -4 magical damage to a randomly selected friend.)
Poison-Wind (-15 weapon skill and range skill to all enemies in the area. )

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